# Client

- [GetFrameworkJobs](/the-order-of-the-sacred-framework/readme/exports/framework/client/getframeworkjobs.md): Function GetFrameworkJobs
- [GetFrameworkName](/the-order-of-the-sacred-framework/readme/exports/framework/client/getframeworkname.md): Function GetFrameworkName
- [GetIsPlayerDead](/the-order-of-the-sacred-framework/readme/exports/framework/client/getisplayerdead.md): Will return death status for player
- [GetPlayerDob](/the-order-of-the-sacred-framework/readme/exports/framework/client/getplayerdob.md): This will get the players birthdate as a string
- [GetPlayerIdentifier](/the-order-of-the-sacred-framework/readme/exports/framework/client/getplayeridentifier.md): This will get the players identifier/CitizenID
- [GetPlayerJobData](/the-order-of-the-sacred-framework/readme/exports/framework/client/getplayerjobdata.md): This will get the players jobname, rank, boss status and duty status
- [GetPlayerMetaData](/the-order-of-the-sacred-framework/readme/exports/framework/client/getplayermetadata.md): This will return the result for a players stored metadata
- [GetPlayerName](/the-order-of-the-sacred-framework/readme/exports/framework/client/getplayername.md): This will return the players first and last name
- [GetVehicleProperties](/the-order-of-the-sacred-framework/readme/exports/framework/client/getvehicleproperties.md): This will return the vehicle properties
- [SetVehicleProperties](/the-order-of-the-sacred-framework/readme/exports/framework/client/setvehicleproperties.md): This will set the vehicles properties
