SendAlert

Sends a dispatch alert to specified job players through the configured dispatch system.

Syntax:

Bridge.Dispatch.SendAlert(data)

Parameters:

  • data (table) - Alert configuration data

Example:

local Bridge = exports['community_bridge']:Bridge()
-- Send a robbery alert
Bridge.Dispatch.SendAlert({
    message = "Armed robbery in progress at convenience store",
    code = "10-31",
    coords = vector3(123.45, 678.90, 12.34),
    jobs = {"police", "sheriff"},
    blipData = {
        sprite = 161,
        color = 1,
        scale = 1.0
    },
    time = 300000, -- 5 minutes
    icon = "fas fa-exclamation-triangle"
})
-- Send a medical emergency alert
Bridge.Dispatch.SendAlert({
    message = "Medical emergency - patient requires immediate attention",
    code = "10-52",
    coords = GetEntityCoords(PlayerPedId()),
    jobs = {"ambulance", "doctor"},
    blipData = {
        sprite = 153,
        color = 6,
        scale = 0.9
    },
    time = 180000, -- 3 minutes
    icon = "fas fa-ambulance"
})

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