SendNotify

Sends a notification message to a specific player.

Syntax:

Bridge.Notify.SendNotify(src, message, type, time)

Parameters:

  • src (number) - Player server ID to send notification to

  • message (string) - The notification message to display

  • type (string) - The type of notification (success, error, info, warning)

  • time (number) - Duration in milliseconds (default: 3000)

Example:

local Bridge = exports['community_bridge']:Bridge()
-- Send notification to specific player
Bridge.Notify.SendNotify(source, "Welcome to the server!", "info", 8000)
-- Send error notification
Bridge.Notify.SendNotify(source, "You don't have permission!", "error")

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