GetVehicleProperties

This will return the vehicle properties

Syntax:

Bridge.Framework.GetVehicleProperties(vehicle)

Parameters:

  • vehicle (number) - Vehicle entity handle

Example:

local Bridge = exports['community_bridge']:Bridge()
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
local props = Bridge.Framework.GetVehicleProperties(vehicle)
print('Plate:', props.plate)

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