GetVehicleProperties
This will return the vehicle properties
Syntax:
Bridge.Framework.GetVehicleProperties(vehicle)Parameters:
vehicle(number) - Vehicle entity handle
Example:
local Bridge = exports['community_bridge']:Bridge()
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
local props = Bridge.Framework.GetVehicleProperties(vehicle)
print('Plate:', props.plate)Last updated