SetMetadata
Sets metadata for a specific item in player inventory.
Syntax:
Bridge.Inventory.SetMetadata(src, slot, metadata)
Parameters:
src
(number) - Player server IDslot
(number) - Inventory slotmetadata
(table) - Metadata to set
Example:
local Bridge = exports['community_bridge']:Bridge()
Bridge.Inventory.SetMetadata(source, 1, {durability = 50})
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